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Wednesday 1 June 2016

THE RULES

The Selfie-O challenge has been set up as a ‘challenge’ to test planning, running, map-reading and navigation skills. The challenge must be done in teams (2 or more) for safety reasons. It is intended to be fun and to encourage you to discover new paths and routes.

- The 2016 challenge starts on Saturday 16th July and ends at midnight on 7th August 2016

- Send your team name and team members to (neil.gunn@gmail.com) as soon as possible (at least one team members must be on Facebook).

- The clues for the challenge will all be on a BLOG called http://selfie-o.blogspot.co.uk

- There are 50 clues each worth one point. There are additional bonus points at CLUE 12 - this is essential to get 'maximum points' (and points means prizes). Details about the bonus points are on the clue sheet.

- Each clue has one (or two) pictures, a code (or part of a code) & a description that will guide you to that clue (hopefully the picture will make sense when you find the correct location) – you will need to crack the various code systems to get started with the challenge and to find certain clues. The clue pictures will also be on a FLICKR album - CLICK HERE 

- The clues are in random order – if you do them in clue number sequence it may take a long while to complete the challenge – you will need to plan your strategy!

- If you plan well you will have some good runs out – you can create routes to capture several clues.

NOTE: It is not in the spirit of the challenge to use cars etc to get close to clues – plan a good run instead!

- You must prove that you found the clue by taking a ‘selfie’ with team members in it (and the clue should be in it to prove where you were). For a team of two both people must be in the selfie, for a team of three at least two must be in the selfie, for a team of 4 at least 3 must be in the selfie...I strongly advise teams of 2, 3 or 4 and no more (personally I think 3 is the best number).

- The whole event will be managed on Facebook and you will need to be added to the 'Secret Group' for the event - contact Neil Gunn for this.

- As you find the clues and take your ‘selfie’ please upload it to the photo album with your team name (this album will be ready waiting for you and you will have access to add your selfies)

- Please follow the country code – leave nothing behind!

- Due to the ‘remote’ location of some of the clues it is necessary to do this in teams (two or more…but the more people involved makes logistics tricky. There are several clues that are 'remote' and I STRONGLY advise not to attempt them in poor weather or at night.

- All clues are within a 7 mile radius of Macclesfield Town Centre (north, south, east and west. If you plan well you can create circular routes of 5-6 miles with good parking at the start/finish (this is how I created the challenge).

- All clues are located on (or very near) public rights of way (footpaths, tracks, permissive paths etc) and it is NOT necessary to trespass or to climb over walls/fences to find them

- All the paths can be found on the Ordnance Survey ‘Orange’ Explorer Map 268 (1:25000) and Explorer Map OL24 (White Peak) – remember that each square on the map is 1km x 1km

- There will be prizes for completing the challenge

- Any errors should be pointed out to the organiser so that the clue sheet can be corrected

- The organiser’s decisions are final and the organiser does not accept bribes of any kind unless red wine or beer is involved.

- Although the challenge will officially end on 7th August 2016 teams can continue to find clues and submit ‘selfies’ – it is all good practice!


Neil Gunn
Selfie-Challenge Organiser 2016

Tuesday 31 May 2016

2016 - RESULTS SHEET

The results for 2016 will be here.

2016 - CLUE DESCRIPTIONS

There are 50 clues. The information you need is shown in the table below.
In some cases there are two pictures to help you to be sure you are in the correct place.
Most clues have a grid reference but some require more 'detective work' to find them.



Clue
Clue Grid Ref
Description
1
13 miles from Marple
Mile marker on Macclesfield canal - 13 miles south of Marple
2
SJ 956 800
Small exhibition about local mining
3
SK 015 769
Memorial Bench
4
SJ 97? 81?
Two shafts of Saxon Crosses - Robin Hood apparently used them to string his bow.
5
SK 032 764
Right Hand Gatepost - note the number on the brass plate carefully - you need it to find Clue 14 (the original number was the one on the stone gatepost.
6
SJ 994 685
Boardwalk (Shutlingsloe in the background)
7
SJ 97103 71597
Man made shelter - about 100m uphill from the path - the MTB trail might be useful
8
SK 006 748
Bridge
9
SJ 965 711
Wooden sculpture - at the end of a dead end path
10
SJ 964 749
Wooden Bridge
11
SJ 99800 74629
Crash site of WWII aircraft (LX745 12 March 1944 on a navigation exercise) - this is 30m East of main path (note the 5 figure grid reference)
12
SK 009 685
Bridge and pool - 1 bonus point for 'above the knee' , 2 for 'above the waist' and 3 points for full 'under the waterfall' immersion
13
SJ 961 812
Stile - a high one
14
SJ 02? ?67
Very Large Rock - the location is given by Clue 5 - find the number on the rock - you need it for Clue 16
15
SJ then Emergency number in USA followed by 7 then 7x7
A standing stone (the one with the rounded top) Grid Ref SJ xxx 7xx
16
SJ 0?2 7?3
Stone Pillar laid on the floor - location was given at clue 14 - note the number - you need it for clue 23
17
SK 002 759
Spanish Shrine
18
SJ 970 802
Trig Point
19
Peak & Northern sign 155
Peak & Northern Footpath Sign 155
20
SJ 952 787
Mole carving
21
370m SSE of Clue 18
Viewpoint 370m south-south-east of clue 18 (take a bearing of 160 degrees from clue 18)
22
SJ 983 692
Disused Barn
23
SJ 01? 7?0
Tunnel on the east side of wide track where the stream enters the culvert. The location was given at clue 16.
24
SJ 891 689
Battered lifebuoy by pond
25
SJ 995 737
Trig Point
26
SJ 955 712
Bench
27
Bridge 52
Bridge 52 - Macclesfield canal (south of Macclesfield)
28
SJ 954 769
Concrete Post by footpath
29
SJ 910 709
Railway Bridge (make sure the mobile tower is visible)
30
SJ 93? ?72
Orme Sign - the patent number for a 'Pulverizer' submitted in the US by MJ Williams on Feb 16th 1909 may be helpful
31
SJ 894 666
Giant plug-hole
32
SJ 953 774
Stone with three holes
33
Peak & Northern sign 200
Peak & Northern Footpath Sign 200
34
SJ 890 683
Wind Turbine (with tower in background)
35
SJ 949 777
Stile looking towards White Nancy (near to a pole for electricity cables marked 411 01)
36
anagram of "CHEATER FLOPS"
Millenium Stone - Stephen is happy here …an anagram of "CHEATER FLOPS"
37
SJ 005 746
Waterfall
38
SJ 961 791
Old foundations to quarry buildings
39
SJ 993 699
Disused cottage
40
SJ 971 722
3 way sign - Cat and Fiddle in the background
41
SJ 9?? 6??
Footpath Sign (Peak and Northern 132)
42
SJ 945 775
A quiz about trees
43
SJ 937 764
Tilly the Tawny Owl
44
SJ 96437 72574
Hidden Pond - about 30m north of the path in the woods (up the steep bank). The lower of two ponds.
45
Lock number 8
One of the Bosley locks - make sure it is the correct one!
46
SJ 946 768
Ancient spring - possibly for water for sheep
47
SJ 907 702
Old railway sleeper (vertical) - part-way along a 'boardwalk' (at the edge of a wood by an open field)
48
SJ 960 726
3-way footpath sign
49
SJ 896 698
Large tree with Church in the background (Selfie must show the Church if the leaves allow it!)
50
SK 00? 69?
Footpath Sign 103  (by road - not suitable for parking, take care)

2016 - THE CLUE PICTURES

All the pictures of the clues are below. In some cases there are two pictures to help you to be sure you are in the correct place.



CLUE 1

CLUE 2



CLUE 3

CLUE 4


CLUE 5
CLUE 5 Detail - you need this to find clue 14

CLUE 6



CLUE 7 - off the beaten track


CLUE 7 hint - take this MTB path up the hill




CLUE 8




CLUE 9




CLUE 10



CLUE 11 - tricky this one (only about 50m off the path)



CLUE 12
CLUE 12 - BONUS AREA -1 point, 2 points or 3 points - the choice is yours!



CLUE 13




CLUE 14
CLUE 14 detail - you need this to find clue 16


CLUE 15

CLUE 16

CLUE 16 - detail - you need this for clue 23






CLUE 17


CLUE 18



CLUE 19



CLUE 20



CLUE 21



CLUE 22



CLUE 23



CLUE 24






CLUE 25


CLUE 25 detail


CLUE 26



CLUE 27



CLUE 28



CLUE 28 from the other side



CLUE 29



CLUE 30



CLUE 31



CLUE 32



CLUE 32 from another angle



CLUE 33



CLUE 34






CLUE 35


The power cable pole next to CLUE 35


CLUE 36



CLUE 37



CLUE 38



CLUE 39



CLUE 40



CLUE 41



CLUE 42




CLUE 43 - Tilly the owl

CLUE 43 - 2



CLUE 44 - tricky to find (only a few metres off the path)!



CLUE 44 from another angle to help you



CLUE 45





CLUE 46



CLUE 47

CLUE 47 from another angle



CLUE 48



CLUE 49



CLUE 50